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TWG 51: Ghost-Hunting Blue Raptor

Page history last edited by BammerSteel 9 years, 7 months ago

Host Sign Ups

Player Sign Ups

Game

Post Game

 

Host: Dark Koopa

 

Game:

 

1. Gambler Wolf - May give up a wolfing for one night to obtain a random power. (Seer, guard, coroner results, painter, revive, FORGE SUPER SHIELD)
2. Savage Wolf - May give up a wolfing for one night to be become a loose cannon.

3. The Game Master - May give up a wolfing to HIT A SWITCH. Knows the Assistant. Allied with the wolves.
4. Gambler - May become a weakling for one night to obtain a random power. (Seer, guard, coroner results, painter, revive, forge SUPER SHIELD)
5. Item Forger - May forge one item per night.
6. Guardian - Thinks he's human.

7. Loose Cannon - Kills whoever targets him. Thinks he's human.
8. Human Spy - If both human spies die, all actions in the game are revealed. Thinks he's a normal human.
9. Human Spy - If both human spies die, all actions in the game are revealed. Thinks he's a normal human.

10. Miller
11. Miller
12. Miller
13. Miller
14. Miller
15. Miller

16. The Assistant - Is a traitor that knows the identity of The Game Master. Has no powers.

Like TWG 49, a random player obtains a bomb each phase. Every player has a shield, but no shields are randomly given out. However, new shields can be created by the Item Forger. The three wolves do not know each and each get a kill per night... unless they give up their wolfing that night. 

 

Role Reveal:

 

1. axemblue4 - The Game Master
2. BluEngie - Item Forger
3. Fawful Koopa - Miller
4. VGKoopa - Miller

5. Becky - Guardian
6. The Miz - Gambler

7. gzgregory - Human Spy
8. Someone/Anyone - Miller

9. Daniel - Savage Wolf
10. Larke12 - Miller
11. Savvy-Sauce - Loose Cannon
12. Black Ghost - The Assistant
13. Liggy - Human Spy
14. Shrugger - Miller

15. Clarinetandrew - Gambler Wolf
16. Fiver - Miller 

 

Winning Team:

 

humans win

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