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This version was saved 7 years ago View current version     Page history
Saved by Kaivêran
on October 4, 2014 at 11:14:28 pm

Native: [ˈqäivɛɾan]

Anglicized: ['kaɪvɚɹan]


Press ALT+0234 to spell my name.




Hi I am a Kai I do Kai things. Which are mostly videogames, TWG, and various Asian cuisines. #goodlife


I also developed the Hi-Roller's C9++ game generator setup thing.


Currently too lazy to do a proper about me section


Playing History


Wolf: 0-1-0 (0%, 1 game)

Human: 2-2-0 (50%, 4 games)

SK: 0-0-0 (yet to play as SK or similar)

Other: 1-0-0 (100%, 1 game)


TWG 72: Mercs is for Jerks
Human Millwright
Vengekilled Wartime, Day 26


Replaced Toby Wartime, Day 22. My first game onsite, and definitely my best performance thus far as human/town. I really went ham on this game because of the intractable situation the town quickly found itself in, it was either rise to the challenge or die. This game was pretty crazy with multiple parties fighting for dominance; I did my best and my strategies worked on a basic level of thinking. Town just got hoodwinked enough and lost whatever things that could have won them the game to wolf kills/recruitments and Mega Wolf fuckery. This was incredibly fun and an amazing game all around; that it came to a final three from 24 should say it all. #aintevenmad
TWG 74: Fool's Gold
Wolf B
Lynched Day 3
A super-neat vanilla/multiball/manhunt mashup game, rendered trash-tier by the massive inactivity and near total lack of engagement by anyone in the game. Nermal, the other wolf, bit it early on a botched Fool claim. I was doing okay, and then totally dropped the ball with killing Nighthawk; real life circumstances made sure I couldn't defend myself properly, and I claimed wolf. So much wasted potential. This setup should def. be run again
TWG 76: Cool Guys Don't Look at Explosions

Blue: Dimitri Rascalov

(Faction Game)

Survived to endgame
Meh. I was doing great in a pink team, then the game rerolled and all the momentum went down the toilet. All the inactivity and people scared to do anything...kinda felt like a hollow win. Was fun being on a team with Mashi, though, even if we were hella disorganized.
TWG 80: Do You Trust Me? Human 2-Shot Seer + Miller Wolfed Night 3 WIN Good stuff, a mind-bending setup from Savvy-Sauce. Not sure if it was balanced, things were pretty chaotic. But I still managed to do some good, despite being pretty wrong headed early on, and very absent due to circumstances. During Night 3, I had 2/3 wolves in my lynchpool, and dropped gzgreg due to getting killed (I was going to drop him anyway, but switched at the last second). Then Nighthawk game-solved and nailed Jester for the win. Wooo~
TWG 81: This Game is an Allegory Human Spy  Killed Night 3 LOSS Got outed early due to a wolf gambit. My play wasn't the best and we lost the game because one player flaked. asdfgnhj
TWG 83: Caldo de Siete Mares Human Reviver
Survived to endgame WIN This setup was cooked in an Easy-Brake oven and we absolutely devoured it. Even with our suboptimal play stemming from Fiver stoking our paranoia we ended up steamrolling the wolves. I didn't even have to revive anyone. Still, my sympathies go out to the wolves this game, this had to suck some serious ass.


Modding History


TWG 79: Casino Imperiale 15 > 7

Day 3


(WOLVES Lose, SK Loses)

First game ever run with the Hi-Roller's C9++ setup. For both the format (randomly generated semi-mystery game) and mechanics (day start, lynch rules) being so unfamiliar to the playerbase here, I'd say this game was a resounding success! People definitely jumped right into it and had fun. Wolves played okay but Savvy-Sauce the Elemental killed it. He played smart gambits and pretty much single-handedly won the game for Town. Of course, it had a lot to do with how he interacted with other power roles, allowing a solid alliance to be built in an unorthodox way.



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