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TWG 77: Awakening

Page history last edited by BammerSteel 9 years, 9 months ago

Host Sign Ups

Player Sign Ups

Game

Post Game

 

Host: Nighthawk

 

Game:

 

TWG 77: Awakening

Game Mechanics:
1. Role cardflipping: After every player’s death, their full role will be revealed to the thread, unless Aversa's power is used.
2. HP: Every player begins the game with 5 HP. Lynchings take a player down to 0 HP (except for certain cases with Cervantes or Kellam)
3. No wolfings: Instead, the wolves have a collective 6 attack which they may distribute how they see fit. NOTE: In case of Aegis, the wolves should tell me each night phase how they'd want their attacks distributed.
4. Power order: Aegis=Special Dance> Excellus' Vote increase > All damaging powers except Virion’s bow > Virion’s bow > Dual Support + > Seering > healing
5. Death and post-death powers: In this game, Tharja and Henry both have powers that can be used after they die. If Tharja or Henry is disguised by Aversa as a different role upon death, I will not notify them of their roles.


1. Excellus: Master wolf and wolf Shaman. During one night phase in the game, he may choose to make any non-wolf's vote ballot and lynch vote worth four.
2. Cervantes: Will survive one lynch or night kill or brutal. If this occurs, he will end THE PHASE with 1 HP. Note: This is not equal to having 6 HP. If Cervantes starts the night with 2 HP and should lose 3 HP from Gregor and 1 HP from Virion, he will end the night with 1 HP.
3. Aversa: May opt at any time to force Virion’s bow to hit her instead of whoever receives the majority of votes. Also, once per game, she may change any player's cardflip to whatever role she chooses. She will also receive the original report.


4. Chrom: Once per game, he may choose ONE of these abilities:
Galeforce: After a lynch, Chrom may kill a second player before progressing to night phase. In order for this power to be used, Chrom must tell me who he plans on killing before the day phase ends. If Chrom or the person he wants to kill gets lynched that day, this power will not go through.
Aegis: All damaging powers are reduced for the next two night phases. Gregor will be able to do 2 damage, Virion will be able to do 1 damage, Henry’s brutal power will be halved, and the wolves will be able to do 3 damage instead of 6.
Dual Support +: Becomes masons with another human chosen at random. Each will learn the other’s role, and Chrom and that human both turn blue.
Special Dance: Chrom may use any currently dead player’s power. Chrom dictates to me by the name of the player, not the power. He will be told what power he has received.
5. Kellam: Will survive one lynch or night kill or brutal. If this occurs, he will end THE PHASE with 1 HP instead of 5. Note: This is not equal to having 6 HP. If Kellam starts the night with 2 HP and should lose 3 HP worth of damage from Gregor and 1 from Virion, he will end the night with 1 HP. Kellam is not told who he is before death.
6. Henry: At any point after his death, he may exact his revenge on a player of his choice. If he had 1 HP before death, he may reduce another player’s HP by 1. If he had 3 HP before his death, he may reduce another player’s HP by 3. Henry is not aware of his identity until death.
7. Gregor: Each night phase, people privately vote for whom they want attacked. Gregor will attack any player for three damage every night until he dies. After he dies, he may still talk, though he will still be functionally dead for all other purposes, including voting and win conditions. If Tharja dies, Gregor loses his post-death talking ability. Gregor is not aware of his identity until death.
8. Anna: Anna has enough extra cash to bribe any and all voting powers, including lynches. Her vote counts as 3. Anna is not aware of her identity until death.
9. Lissa: As long as she is alive, the people may vote to heal up to two HP on any player each night phase. She may not use this power on dead players. Lissa is not aware of her identity until death.
10. Tharja: May reveal the color of one player after death. Tharja is not aware of her identity until death.
11. Miriel: Is resistant to magical attacks (from wolves and Henry). She will receive one less damage from magical attacks if they hit her. Miriel is not aware of her identity until death.
12. Virion: Each night phase, players may vote for whom they want Virion to shoot. If the player with the most votes is male, he will lose one HP. If the player with the most votes is female and not a wolf, she will fall in love with Virion and they will become lover-masons. If Aversa takes the bow through any form, she will simply become lovers with Virion and learn his identity, though he will not learn hers. "Shoot nobody" is NOT an option. Virion is not aware of his identity until death.
13. Gaius (Traitor): Excellus promised him candy if he fought for the wolves. It’s in his van though.

Role Reveal:

 

1. Excellus: Dark Koopa
2. Cervantes: Fawful Koopa
3. Aversa: Doom


4. Chrom: Mashi
5. Kellam: Sage of the Forest
6. Henry: Super Goomba
7. Gregor: BammerSteel
8. Anna: Savvy-Sauce
9. Lissa: Liggy
10. Tharja: Golden Silver
11. Miriel: LoneWolf
12. Virion: Jalvo
13. Gaius (Traitor): Pyro Guy

 

Winning Team:

 

Wolves

 

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