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TWG 68: Everyone is playing Pokemon

Page history last edited by Mashi 8 years, 10 months ago

Host Sign Ups

Player Sign Ups

Game

Post Game

 

Host: Liggy 

 

Game:

 

1. Wolf
2. Wolf
3. Wolf

4. Traitor

5. Human
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human
13. Human
14. Human
15. Human
16. Human

Now, since this is a Liggy game, you're probably expecting some gimmick. And you'd be right!

UNUSUAL NOTE NUMBER ONE: This is a ballot box game. That is, all votes for lynches are done in private, to the host. Players are still allowed to divulge their vote, but of course they can lie.

UNUSUAL NOTE NUMBER TWO: From the looks of above, it appears that there are no specials in this game. And that's half true. While there are no special roles, there are still some special powers. At the beginning of the game, there's 4 special powers. They'll be randomly distributed to players, although 1 will be to the traitor and 3 will be to humans. At the end of each day phase, each player with a power picks another player (again, in private, but there's nothing stopping them from making a huge ordeal out of it), and that player has the power for the following night and day phase.

There are, however, some stipulations.

  • The person with the power MUST pass it. Failure to do so will result in random.org picking.
  • A player may only have a given power once. If a player tries to pass a power to someone who's had it before, it will be treated like it was never passed at all, and random.org will decide.
  • A player can only have one power at a time. If more than two people attempt to pass a power to the same player, random.org chooses which power the person gets, and who the other powers go to.
  • If a person dies while holding a power, the power is gone forever. Doesn't matter how they die, or which side they were on.
  • Not really a stipulation, but each day phase the wolves get a list of who has which powers.


So, without further adieu, the powers are:

Poisoning (sorry Sauce!!!) - Choose one player to get poisoned. That player will die at the end of the next Night phase.
Guarding - Choose one player to protect. That player is immune from wolfing or getting poisoned that Night phase. Additionally, if a player is already poisoned, they get healed of their poison.
Researching - Choose one player to research, and a day phase. At the end of that Night phase, you can see who that player vote for that day phase.
Investigating - Can either choose to have the name of one human revealed, or the names of five players, at least one of which is a wolf. Either way, the names are chosen by the wolves, and the results are PMed to the player at the end of that Night Phase. If the wolves don't choose anyone, the names will be determined by random.org.

 

Role Reveal:

 

 

Winning Team:

 

Wolves Win

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