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TWG XXXVI: Maul-Mart

Page history last edited by BammerSteel 9 years, 7 months ago

TWG XXXVI: Maul-Mart

 

Hosted by...

Savvy-Sauce

 

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TWG XXXVI [Sign-Ups]

TWG XXXVI [Game]

TWG XXXVI [Post Game]

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Won by...

Wolves

 

Mashi - Human
axemblue4 - Wolf
BluEngie - Human
Darkbane - Human
Prime - Human
Fawful Koopa - Human
The Miz - Human
Shrug-Shrug - Human
Liggy - Human
ETFROXX - Human
kotor - Wolf
Fiver - Wolf
K.T. - Human
General Toad - Human

 

Human MVP:

Prime  

 

Wolf MVP:

kotor

 

Shop
Heart-shaped Sunglasses - 500 Gold - 5 in Stock - Look through these to determine a target player's color. They disintegrate after a single use.
Can of Green Spray Paint - 200 Gold - 4 in Stock - Spray this on yourself or someone else to alter that player's color. Single use.
Can of Red Spray Paint - 100 Gold - 4 in Stock - Spray this on yourself or someone else to alter that player's color. Single use.
Banana - 400 gold - 6 in stock - Wolves hate bananas. After consuming this item, the wolves will not attack you, due to your bananatastic odor. This does not block a wolfing, but deflects the wolfing to a different player. (the wolves will make an ordered list of people they want to kill - if #1 has a banana, #2 will die.)
Inflatable Duck - 500 gold - 5 in stock - By sleeping a night on this inflatable duck, you will be protected from wolfings and hatchets for one night.
Tattoo - 1000 gold - 2 in stock - Purchase and use a tattoo to permanently change your color to green.
Go-Phone - 1100 gold - 1 in stock - Reveal your role to another player.
Slow-Acting Poison - 1000 gold - 1 in stock - Slip this into another player's martini to murder them! Slowly! In two phases after this item was used, the target will die. This item cannot be blocked. The target is aware of his poisoning.
Rusty Hatchet - 800 gold - 4 in stock - Hack another player's neck repeatedly with this object to make them dead! Kills a player. Single use.
Kayak - 300 gold - 4 in stock - The best defense against the rusty hatchet. Lasts forever.
Ouija Board - 200 gold - 3 in stock - Use this single use item to ask a dead player a yes or no question a night phase. This must be used with at least one other player, since playing the Ouija alone is lame and fake.
Haunted Saxophone - 400 gold - 2 in stock - Use this single use item to ask a dead player a complex question and receive a complex answer. May be used alone.
Periscope - 800 gold - 2 in stock - The periscope is used to view another player's inventory. Does not work on Dora Backpacks.
Dora the Explorer Backpack - 400 gold - 8 in stock - Buy this talking backpack to enable you to carry 3 items (not including the backpack). It also prevents the periscope from being used on you.
Rhinoplasty - 700 gold - 3 in stock - With this enhanced nose, you can sniff out the last item a specific person bought.
Fancy Pablo's Gravedigging Kit - 800 gold - 3 in stock - When you are in possession of this terrific kit, you gain the money and items (assuming you can carry them) of the players who die each night phase. You split spoils with all other kit owners. (max 300 gold per death)
Bonds - 300 gold - 3 in stock - Be smart; invest. Buy bonds on day 1, and receive 500 gold back on day 3. It's that easy. You may not own more than one bond at once.
Pickpocketing for Dummies - 400 gold - 4 in stock - This book teaches you how to steal half of a target player's money. Once. A single player may not buy multiple pickpockets.
Petty Theft for Dummies - 400 gold - 4 in stock - This book teaches you how to steal a random item out of a target player's possession. Once.
Fake Mustache - 500 gold - 2 in stock - With this brilliant disguise, feel free to rob the cashiers of Maul-Mart. On the phase of your choice, receive 40% of the money spent on purchases. A single player may not buy multiple mustaches.
Taser - 800 gold - 4 in stock - Make somebody fall over and writhe in pain! Use this single use item on another player at night to cancel all their item actions.

Items are bought in the day phase. They can also be sold back to Maul-Mart for half price. Money and items can also be transferred from player to player during the day phase, as long as all their player to player actions are condensed into a single PM. This means that in one PM you must say all item and money actions for that day phase (buy this, give such-and-such to Bob). Items are used at night. Stealing comes first, then painting, then seering, then guarding, then killing, then everything else.

The amount of stock of each item will be known at the beginning of the game, but not after that. Once the item is gone, the game will read "sold out".

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