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TWG 101: Nomad's Land

Page history last edited by BammerSteel 7 years, 9 months ago

Host Sign Ups

Player Sign Ups

Game

Post Game

 

Host: Golden Silver

 

1: Warrior: Independent human.
2: Warrior: Independent human.
3: Warrior: Independent human.
4: Warrior: Independent human.
5: Warrior: Independent human.
6: Warrior: Independent human.
7: Warrior: Independent human.
8: Warrior: Independent human.
9: Warrior: Independent human.
10: Warrior: Independent human.

Mechanics:
Each player starts with three lives (number of lives remaining is public information and players can get more than three lives). Every night, each player chooses a power from the ones below.

1a: Vigi - Take two lives from any player of your choosing. Blocked by Guard.
1b: Backstab - Take one life from any player of your choosing, regardless of protection.

2a: Guard - Block all actions (including item use, or other positive effects) carried out on any player of your choosing by another player unless stated otherwise.
2b: Refuge - Take refuge with any player of your choosing (that person is informed of such at the end of the phase). Any actions that target you will not occur, but any actions or items that target the person you are taking refuge with will also affect you. The vote of the person you are taking refuge with counts for two against you during the next day phase.

3a: Charismatic - Your vote will count for 2 during the next day phase.
3b: Voteblock - The vote of the person you target with count as 0 during the next day phase.

4a: Nullify - The player you target will be unable to choose an action during the next night phase. If you nullify a person using Guard, you are nullified instead.
4b: Salvage - You randomly get an item from the below list at the end of the phase. Items can only be used at night, but can be kept forever. All item usage is announced to the thread.

Items:
-Gun: Takes two lives from any player of your choosing. Takes effect at the end of the phase, and is thus blocked by Guard.
-Sniper: Instantly takes one life from any player of your choosing, and is thus not blocked by Guard.
-Bunker buster: Takes three lives from any player of your choosing, but only works on those using Guard.
-Health potion: Increases the number of lives of any living player of your choosing by one.
-Phoenix Feather: Can revive any dead player, giving them two lives.
-Scrambler: When used, will randomly destroy an item that another player has, even if that item is to be used.

In the event of a KitB, there will be no lynch. In the case that there are only two players left and two phases pass with no lives being lost, the player with the most lives remaining will win (in the case of a tie, neither will win).

 

Role Reveal:

 

Everyone=Warrior

duh

 

Winning Team:

 

Toby

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